Warhammer 40k: Gladius: Escalation Pack
Manufacturer: Slitherine Ltd.
New unit types for all factions enter the fray with the Escalation Pack.
Each of the new units brings something new to their faction: support abilities, superior firepower, devastating psyker powers, and more.
Chaos Space Marines - Forgefiend
Fast walker unit with twin rotary guns.
The Forgefiend Daemon Engine was originally devised to sow death amongst enemy forces from afar. Roughly centauroid in form, the torso of the Forgefiend boasts wtin weapon-mounts that carry hell-forged parodies of Imperial armaments. The most common Forgefiends are created with pairs of hades autocannons in place of their primary limbs, rotary gun-clusters that allow them to scythe down masses of enemy troops and even lightly armoured vehicles with contemptuous ease.
Tyranids - Hive Guards
Ranged tough infantry unit.
Hive Guard are heavily armoured gun-beasts bound to extremely powerful symbiotic bio-weapons. Though they have no eyes, Hive Guard possess a weak telepathic ability thatallows them to perceive through the senses of other Tyranids, giving them access to a wealth of targeting information that would overwhelm even the most sophisticated technological cogitator. The scant mental capacity apportioned to the Hive Guard means that, without the direction of the Hive Mind, they have been known to stand motionless, waiting for prey to come within range instead of moving forwards to engage.
Adeptus Mechanicus - Skitarii Rangers
Doctrina Impera
Each of the new units brings something new to their faction: support abilities, superior firepower, devastating psyker powers, and more.
Chaos Space Marines - Forgefiend
Fast walker unit with twin rotary guns.
The Forgefiend Daemon Engine was originally devised to sow death amongst enemy forces from afar. Roughly centauroid in form, the torso of the Forgefiend boasts wtin weapon-mounts that carry hell-forged parodies of Imperial armaments. The most common Forgefiends are created with pairs of hades autocannons in place of their primary limbs, rotary gun-clusters that allow them to scythe down masses of enemy troops and even lightly armoured vehicles with contemptuous ease.
Tyranids - Hive Guards
Ranged tough infantry unit.
Hive Guard are heavily armoured gun-beasts bound to extremely powerful symbiotic bio-weapons. Though they have no eyes, Hive Guard possess a weak telepathic ability thatallows them to perceive through the senses of other Tyranids, giving them access to a wealth of targeting information that would overwhelm even the most sophisticated technological cogitator. The scant mental capacity apportioned to the Hive Guard means that, without the direction of the Hive Mind, they have been known to stand motionless, waiting for prey to come within range instead of moving forwards to engage.
Adeptus Mechanicus - Skitarii Rangers
Doctrina Impera
Price £7.49 in 1 shop
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