Stuffo the Puzzle Bot - discussion
Manufacturer: Hapatus Ltd
Stuffo is the last remaining puzzle bot stuck in a world filled with bite-sized brain-teasers. Help Stuffo to solve the mind-bending puzzles by using various blocks to climb, push and teleport your way to the exit.
Key Features
Approachable yet smart puzzle gameplay.
A laid-back experience that challenges your brain, not your reflexes.
Chill out to the deep downtempo beats and ambient atmosphere of the original soundtrack.
No story whatsoever but loads of vibes!
65 levels with more to come after release.
About the Developer
Hapatus is the creative outlet for solo projects of Antti Tiihonen. He is one of the masterminds behind Legend of Grimrock -series of dungeon crawling RPGs where he created tons of puzzles, levels, game design, audio and graphics as a warmup excercise for Stuffo ;). He has also worked on titles such as Noita, Control, Alan Wake and Druidstone.
Accessibility Information
Controls and mobility
The game does not require quick inputs or fast reaction times and can be played at any pace.
The controls are simple. Core gameplay uses direction input (four directions) and an action button. The game does not require multiple simultaneous inputs.
Controls for keyboard and game controller can be remapped.
An alternative input method for mouse or tou
Key Features
Approachable yet smart puzzle gameplay.
A laid-back experience that challenges your brain, not your reflexes.
Chill out to the deep downtempo beats and ambient atmosphere of the original soundtrack.
No story whatsoever but loads of vibes!
65 levels with more to come after release.
About the Developer
Hapatus is the creative outlet for solo projects of Antti Tiihonen. He is one of the masterminds behind Legend of Grimrock -series of dungeon crawling RPGs where he created tons of puzzles, levels, game design, audio and graphics as a warmup excercise for Stuffo ;). He has also worked on titles such as Noita, Control, Alan Wake and Druidstone.
Accessibility Information
Controls and mobility
The game does not require quick inputs or fast reaction times and can be played at any pace.
The controls are simple. Core gameplay uses direction input (four directions) and an action button. The game does not require multiple simultaneous inputs.
Controls for keyboard and game controller can be remapped.
An alternative input method for mouse or tou
Price £1 in 1 shop
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