SlavicPunk: Oldtimer
Manufacturer: Red Square Games
SlavicPunk: Oldtimer is an isometric shooter video game, based upon the works of Michał Gołkowski, a renown Polish science-fiction and fantasy books author. It is him who created the story of Yanus – a private investigator with a troubled past, now trying to solve an unexpected case revolving around a stolen data carrier, all this while fighting his own inner demons, the urban gangs and a nigh-omnipotent corporation responsible for the downfall of the city he used to call his own.
The game offers solid combat and movement systems, as well as a modular weapon upgrade system, thanks to which the players striding through the dark corners of the city may make every encounter feel and look different. Action-packed levels with stealth elements, hacking and environmental puzzle solving are intertwined with more slow-paced sequences of city exploration, side quests and storytelling.
A unique, inherently Slavic take on the cyberpunk world is sure to leave none indifferent thanks to its sharp, caustic sense of humour and a slightly pessimistic outlook at the neon-grey shades of the surrounding reality, at the same time providing a much needed breath of fresh air to the genre itself.
As a team, the question we asked ourselves was: what was the world going to look like in a couple of decades? How would a hypothetical Central and Eastern European city and its inhabitants differ from, say, Blade Runner ‘s L.A. or Akira’s Neo Tokyo?”.
The attempts to answer
The game offers solid combat and movement systems, as well as a modular weapon upgrade system, thanks to which the players striding through the dark corners of the city may make every encounter feel and look different. Action-packed levels with stealth elements, hacking and environmental puzzle solving are intertwined with more slow-paced sequences of city exploration, side quests and storytelling.
A unique, inherently Slavic take on the cyberpunk world is sure to leave none indifferent thanks to its sharp, caustic sense of humour and a slightly pessimistic outlook at the neon-grey shades of the surrounding reality, at the same time providing a much needed breath of fresh air to the genre itself.
As a team, the question we asked ourselves was: what was the world going to look like in a couple of decades? How would a hypothetical Central and Eastern European city and its inhabitants differ from, say, Blade Runner ‘s L.A. or Akira’s Neo Tokyo?”.
The attempts to answer
Price £15.74 in 1 shop
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