Pawsecuted
Manufacturer: Poking Water Games
Features
Explore - A different world each time with dynamically spawned quests and encounters.
Scavenge - The world was left devastated after the Great Mammal War. Search through the ruins of the Furless in a post-apocalyptic world.
Craft - Create the tools of survival, construct burrows, brew drinks and forge weapons.
Settlements - Establish agricultural, industrial and commercial sites to help rebuild the civilisation of the Evolved.
Recruit - Hire mercenaries and convince followers to populate your settlements or join you in battle.
Vehicles - Scavenge and repair vehicles, establish an oil industry to fuel your fleet.
Consistent Map Transition - Time doesn't stop when you get into a fight. Long, drawn out battles will tire you out.
Combat - Fight off venomous snakes, pistol-toting wallabies, and everything else trying to kill you. Or run away, that's fine too.
Tactical Gameplay - Time only moves when you do. Think and plan ahead to avoid death.
Day Night Cycle - Makes activities during the night more dangerous. Line of sight, travel search speed affected.
Tag-Based Actions - Extensive item tagging system that determines actions available to you. Anything with an Ignite tag can start a fire, anything with a Slice tag can make a sandwich.
Story or Sandbox - Follow the main storyline to find out more about the world, or completely ignore it and wander the Outback.
Branching Quests - Mult
Explore - A different world each time with dynamically spawned quests and encounters.
Scavenge - The world was left devastated after the Great Mammal War. Search through the ruins of the Furless in a post-apocalyptic world.
Craft - Create the tools of survival, construct burrows, brew drinks and forge weapons.
Settlements - Establish agricultural, industrial and commercial sites to help rebuild the civilisation of the Evolved.
Recruit - Hire mercenaries and convince followers to populate your settlements or join you in battle.
Vehicles - Scavenge and repair vehicles, establish an oil industry to fuel your fleet.
Consistent Map Transition - Time doesn't stop when you get into a fight. Long, drawn out battles will tire you out.
Combat - Fight off venomous snakes, pistol-toting wallabies, and everything else trying to kill you. Or run away, that's fine too.
Tactical Gameplay - Time only moves when you do. Think and plan ahead to avoid death.
Day Night Cycle - Makes activities during the night more dangerous. Line of sight, travel search speed affected.
Tag-Based Actions - Extensive item tagging system that determines actions available to you. Anything with an Ignite tag can start a fire, anything with a Slice tag can make a sandwich.
Story or Sandbox - Follow the main storyline to find out more about the world, or completely ignore it and wander the Outback.
Branching Quests - Mult
Price £4.95 in 1 shop