Headquarters: World War II
Manufacturer: Slitherine Ltd.
HeadQuarters World War II is a fast-paced turn-based strategy covering the Battle of Normandy in the three plot-driven campaigns and a number of skirmishes. Choose your side, form your force, assign heroes, level up your units, and use Headquarters skills to overcome the enemy.
Face a real tactical challenge
The game's combat system is based on an easy to learn - hard to master approach. Deceptively easy at a first glance, it offers lots of possibilities:
Units have front side back top armor and their positioning matters a lot
Fences and other obstacles offer a directional cover that depends on the angle of attack
Different terrain types offer various bonuses and affect Line of Sight
Destroyed vehicles and other large objects affect the battlefield and provide cover
High Ground mechanics allow multiple levels of terrain elevation that affect Line of Sight and combat effectiveness
Destructible buildings with different stages of demolition create unique challenges
Enjoy the striking visuals
All units and scenery are created with the finest attention to detail using Unreal Engine 4 to achieve a very realistic visual style:
Realistic unit models with proper physics in place
Visceral elements of devastation - burning tank hulks, ruined houses, shell craters, smoke, death, and destruction. You will witness this and many other horrors of the war
Varied surroundings - your troops will
Face a real tactical challenge
The game's combat system is based on an easy to learn - hard to master approach. Deceptively easy at a first glance, it offers lots of possibilities:
Units have front side back top armor and their positioning matters a lot
Fences and other obstacles offer a directional cover that depends on the angle of attack
Different terrain types offer various bonuses and affect Line of Sight
Destroyed vehicles and other large objects affect the battlefield and provide cover
High Ground mechanics allow multiple levels of terrain elevation that affect Line of Sight and combat effectiveness
Destructible buildings with different stages of demolition create unique challenges
Enjoy the striking visuals
All units and scenery are created with the finest attention to detail using Unreal Engine 4 to achieve a very realistic visual style:
Realistic unit models with proper physics in place
Visceral elements of devastation - burning tank hulks, ruined houses, shell craters, smoke, death, and destruction. You will witness this and many other horrors of the war
Varied surroundings - your troops will
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